Title: Lesson 05 - Animation Part 1
Chessmasterriley - November 18, 2006 08:27 PM (GMT)
Lesson 05Animation Part Iby CMRNote: This lesson is a bit different than the rest. It is more interactive.
DefinitionWhat is animation? Animation is the process of bringing a still image to life.
Animation can be accomplished simply by flashing different images in a sequence
super fast to create the illusion that the image is moving. It is an eye trick.
Your eyes dont catch the inbetween images well so it all looks smooth...(depends on
how fast you're moving the pics)
Programs for Creating an AnimationI use game makers built in animator to string the images together, but i use
Microsoft Gif Editor to make the image loop. I would reccommend using Microsoft
Gif editor if you want your images to loop, so go ahead and download that now.
You don't need Game Maker though...even if you have it. I like it however because
it is good for using and creating sprite sheets.
Starting OutOkay...First of all, we are going to be animating a stickman fighter ready stance.
Yes it sounds easy, but it can be a bit challenging. First task is to create
your own stick fighter. Create it in a street fighter view (platform). Here is
mine:

The next step is to think about what your stickguy could do for his ready stance.
BTW a ready stance is him just standing there...like breathing. A common one is
to simply move slowly up and down breathing and moving his arms a bit. There are
some pretty wacky animations that have been done with ready stances, but we will
stick to the simple up and down breathing.
Creating the Base AnimationOkay, now that you have your character, it is time to start the animation! For
this particular animation, i am going to create the animation one small step at a
time. There are other methods, but i dont think it works as well with this type
of animation. Don't worry, you will see the other way of animating eventually.
Okay. So what im going to do is to make our character bend slowly at the knees.
Every other frame in this animation i am going to make move up or down by 1 pixel.
This is my first and second frame:

I keep doing this until i feel that my stickman has reached a good level:

You need to do this as well with your character. Maybe your character has
something special like maybe he twitches or if he's a robot, he moves like a
robot. Try something out.
Animated it looks like so:

Not bad! But, we want the character to look more lively...
Making the Animation More LivelyThe character looks pretty static at the moment. Lets add some arm movements...Im going to do a simple 'breathing' arm motion. Look at what i did:

Do the same to your character. Once again, make it original.
Here it is animated:

Much better!
AssignmentThe assignment is to go through that entire tutorial and do all of the steps. I
expect to see a nice ready stance for a stick figure. If you are feeling
exceptionally good, go for a full fleshed out character.
Part I: The Ready Stance
Part II: The Walk Cycle
Part III: The Attack Animation
sk8m8trix - November 18, 2006 09:04 PM (GMT)
argh i cant get it right... freaking hard
edit: its easier with a mushroom lol
9_6 - November 18, 2006 10:04 PM (GMT)
I've made a sword dude.
Standing:

My attempt on a walk animation:
ChipChamp - November 19, 2006 12:04 AM (GMT)
Here is my attempt... I don't think I did it right though...
I think I exagerrated it too much.
Yay! I got it to loop! Lol
MeNtOs - November 19, 2006 02:00 AM (GMT)
haha 9_6 that looks pretty cool but the steps look really exagerated
silent sniper - November 19, 2006 04:01 AM (GMT)
wait, does beneton movie gif make gifs loop?
sk8m8trix - November 19, 2006 04:26 AM (GMT)
i dunno, but get UnFREEze
Chessmasterriley - November 19, 2006 04:35 AM (GMT)
http://www.jhepple.com/gif_animator.htmThat is the Microsoft Gif Animator. It works perfectly.
ChipChamp - November 19, 2006 05:13 AM (GMT)
Thanks! Now it works, look at my first post in this topic for the animation.
DragonRC - November 19, 2006 11:45 AM (GMT)

here is mine (pirate)
dunno but it looks kind of fkcd up,
ill make the animations later
Gaming4JC - November 19, 2006 03:05 PM (GMT)
hmm.. well here's mine. It's an alien. He's a little glitchy, but eh it's an alien, it could be glitchy hehe.

Gaming4JC
zeid - November 19, 2006 04:12 PM (GMT)
hehe nice ones so far guys. I love the stand animation done by 9_6, I also like the eradicness of the walk, though it doesnt convey the leg switch as well as it should IMHO so maybe need to revise that. When it comes to animations its good to note making a template to work from makes a much smoother animation later, if you were to for example start of making one similar to 9_6's or CMR's then add details to it, 9_6's would add highlights only minor lineart changes to attend for colour issues and palette change of course while CMR's would be more extensive.
I will show an example shortly and edit.
**EDIT**
couldnt be bothered making a new animation so i edited back one of my old ones to how it was at one stage. The good thing about this is if you want you can use the base to make new sprites performing the same actions. Great for pixeling for games (by using this method the hard part is getting highlights to look right, as oppose to getting highlights and the motion to look right).

-->
Moses - November 19, 2006 04:47 PM (GMT)
Well, I'd already made an animation today, and although it's not really finished, wth:
Ian - November 19, 2006 09:42 PM (GMT)
Sk8m8trix I did an edit of yours to show a animation technique used on ball like objects called stretch and squash:

Moses you might want to study this for your's also.
Savaril - November 19, 2006 10:58 PM (GMT)
I wont be able to participate in this one.. ;-; i dont have a GIF editor... ;-; and i cant find one.
EDIT: Nevermind, ill work on it now.DOUBLEEDIT: Nevermind again, the program doesnt work
Moses - November 20, 2006 04:56 PM (GMT)
Use graphicsgale.
And Ian, thanks, it still isn't really finished :P I'll fix it up tomorrow. I think Sk8m8trix's one was of it standing not jumping? not sure.
Indigo - November 20, 2006 08:12 PM (GMT)
| QUOTE (9_6 @ Nov 18 2006, 10:04 PM) |
I've made a sword dude. Standing:

My attempt on a walk animation:
|
reminds me of an animation Camus made a while back at the Pixelation forums
9_6 - November 20, 2006 08:23 PM (GMT)
| QUOTE (Indigo @ Nov 20 2006, 08:12 PM) |
| QUOTE (9_6 @ Nov 18 2006, 10:04 PM) | I've made a sword dude. Standing:

My attempt on a walk animation:
|
reminds me of an animation Camus made a while back at the Pixelation forums
|
Searched for hir but that member doesn't seem to exist in the pixelation forum.
Ian - November 20, 2006 09:53 PM (GMT)
| QUOTE (Moses @ Nov 20 2006, 04:56 PM) |
Use graphicsgale.
And Ian, thanks, it still isn't really finished :P I'll fix it up tomorrow. I think Sk8m8trix's one was of it standing not jumping? not sure. |
I don't think the free version of graphicsgale allows you to save animated gifs... if there is a way with the free version do tell. About my sk8 animation edit I can see how it isn't what sk8 was going for, however, it could still work for a "standing" animation- although it does work better for walking/hopping.
sk8m8trix - November 20, 2006 10:28 PM (GMT)
yeah, i was going for a strech effect, but ians edit is correct, i just have to keep him on teh ground
jkilla - November 20, 2006 10:39 PM (GMT)
| QUOTE (Ian @ Nov 20 2006, 09:53 PM) |
| QUOTE (Moses @ Nov 20 2006, 04:56 PM) | Use graphicsgale.
And Ian, thanks, it still isn't really finished :P I'll fix it up tomorrow. I think Sk8m8trix's one was of it standing not jumping? not sure. |
I don't think the free version of graphicsgale allows you to save animated gifs... if there is a way with the free version do tell. About my sk8 animation edit I can see how it isn't what sk8 was going for, however, it could still work for a "standing" animation- although it does work better for walking/hopping.
|
download
PIXELSTUDIO supports animations layers loops and transparencies! very good program btw
check it out now!
Gaming4JC - November 20, 2006 11:25 PM (GMT)
Neato jkilla! I'll have to check it out, I've been using UnFREEz sofar.
BTW what do you think of my weird alien? :(
Gaming4JC
9_6 - November 20, 2006 11:31 PM (GMT)
That one?
| QUOTE (Gaming4JC @ Nov 19 2006, 03:05 PM) |
hmm.. well here's mine. It's an alien. He's a little glitchy, but eh it's an alien, it could be glitchy hehe.

Gaming4JC |
It could use a bit more movement.
You know, move a little bit up and down like Chessmasterriley suggested in the tutorial.
Right now the only things that are moving are the arms and the eyes.
You could also add more frames to the animation.
2 frame animations don't look too sexy imho. They're just too simple.
Try to have at least 3 frames.
dragonspirit - November 21, 2006 12:06 AM (GMT)
Here's my stance

-Update-
Here's my walk & attack animations :D

........
bigshoe - November 21, 2006 04:18 PM (GMT)

yea. its really simple. i know. im not that good with sprite animation.
Moses - November 21, 2006 05:28 PM (GMT)
| QUOTE |
| I don't think the free version of graphicsgale allows you to save animated gifs... if there is a way with the free version do tell. |
Nah, I forgot about that :x
silent sniper - November 22, 2006 01:05 AM (GMT)
would a stick person be acceptable for this lesson, cause this is an animation lesson, so would you be marking us on the animation instead of the sprite itself?
DoorMatt - November 22, 2006 03:29 PM (GMT)
| QUOTE |
Assignment The assignment is to go through that entire tutorial and do all of the steps. I expect to see a nice ready stance for a stick figure. If you are feeling exceptionally good, go for a full fleshed out character. |
Read the whole assignment.
-DM
silent sniper - November 23, 2006 12:42 AM (GMT)
ohh, oops, sry, ill get to work
silent sniper - November 24, 2006 01:14 AM (GMT)
aight im working on my stick guy, should hav it done either today or tomorrow
9_6 - November 24, 2006 07:20 AM (GMT)
Well the new lesson comes tomorrow...
silent sniper - November 25, 2006 04:31 AM (GMT)
DUH-N!
P-entertainment - November 25, 2006 01:41 PM (GMT)
I have done the ready position now, but it doesn't look to good tought :(

Walking:

Punching:
pivotman - November 28, 2006 12:09 AM (GMT)
I tried making an animation but it said drawing failed.